MODULE = windows.gaming.input.dll IMPORTS = combase uuid user32 dinput8 setupapi hid SOURCES = \ async.c \ classes.idl \ condition_effect.c \ constant_effect.c \ controller.c \ event_handlers.c \ force_feedback.c \ gamepad.c \ main.c \ manager.c \ periodic_effect.c \ provider.c \ provider.idl \ racing_wheel.c \ ramp_effect.c \ vector.c