MODULE = d3d10.dll IMPORTLIB = d3d10 IMPORTS = uuid d3d10core d3dcompiler dxgi wined3d EXTRADEFS = -DD3D_COMPILER_VERSION=0 PARENTSRC = ../d3dcompiler_43 EXTRAINCL = $(VKD3D_PE_CFLAGS) SOURCES = \ d3d10_main.c \ effect.c \ reflection.c \ shader.c \ stateblock.c \ utils.c \ version.rc